Review Detail
The Grandest Game
Featured
Young Adult Fiction
242
Complex and Satisfying New Series
Overall rating
5.0
Plot
5.0
Characters
5.0
Writing Style
5.0
Illustrations/Photos (if applicable)
N/A
The Grandest Game came as an unexpectedly welcome side quest into the world of puzzles and intrigue that Jennifer Lynn Barnes created with the Inheritance series. There have been so many extra characters brought to life in the Inheritance books with stories and mysteries of their own to explore, and with this book, we get to focus on them. In this companion series, the focus is on Grayson’s half-sisters, Savannah, and Gigi. Jameson’s competitor, Rohan, and the mysterious Lyra Kane who believes her father’s suicide is because of the Hawthorne family.
Avery and Jameson’s dream of creating a puzzle competition, The Grandest Game, is in its second year of fruition. Avery hand-picks some of the contestants and public clues lead to wild cards as the other contestants. However, with powerful people able to pull strings, the wild cards may have more connections to the Hawthorne family and nefarious purposes than they could have planned for.
The puzzles, interactions between players, and hints of danger on the island make for a compelling read. The plot is intricate enough it is best read when you have large chunks of time to devote. This is one of those books with room to read multiple times and likely still find aspects you missed. The puzzles the characters solve are intricate and worthy of any break-out room mixed with the nearly limitless wealth that Avery can use to engineer the game and the creativity of an author who can make anything seem plausible.
I look forward to the upcoming books to continue the intriguing world of Avery Grambs and the Hawthorne brothers. There are so many intrigues it is hard to guess what might happen next.
Avery and Jameson’s dream of creating a puzzle competition, The Grandest Game, is in its second year of fruition. Avery hand-picks some of the contestants and public clues lead to wild cards as the other contestants. However, with powerful people able to pull strings, the wild cards may have more connections to the Hawthorne family and nefarious purposes than they could have planned for.
The puzzles, interactions between players, and hints of danger on the island make for a compelling read. The plot is intricate enough it is best read when you have large chunks of time to devote. This is one of those books with room to read multiple times and likely still find aspects you missed. The puzzles the characters solve are intricate and worthy of any break-out room mixed with the nearly limitless wealth that Avery can use to engineer the game and the creativity of an author who can make anything seem plausible.
I look forward to the upcoming books to continue the intriguing world of Avery Grambs and the Hawthorne brothers. There are so many intrigues it is hard to guess what might happen next.
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