Ironhand (Stoneheart Trilogy #2)

Ironhand (Stoneheart Trilogy #2)
Publisher
Age Range
10+
Release Date
October 01, 2007
ISBN
1423101782
Buy This Book
      
Now that George Chapman has upset the fragile truce between the warring statues of London, he has been drawn into a war that will test his mettle. He and Edie, a glint who can see the past, may have succeeded in their quest to find the Stoneheart, but their journey is far from over. Edie and the Gunner, a statue of a World War I soldier, have been captured by the Walker, and it's up to George to save them. But first he must deal with the three strange veins, made of marble, bronze and stone, that have begun to grow out of his hand and curl around his wrist. Legend has it that unless he successfully completes three challenges, the veins will continue up his forearm, and eventually pierce through his heart. As George struggles to find the strength within to face the choice he has made, to take the Hard Way, he is determined to use his power for good-even as others wish to harness it for its great potential for evil.

User reviews

2 reviews
Already have an account? or Create an account
Full of Adventure
Overall rating
 
5.0
Plot/Characters/Writing Style
 
5.0
Illustrations/Photos (if applicable)
 
0.0
Reader reviewed by Ashley

Edie and George are determined to find The Gunner before turn 'o day. If they stick together, they honestly believe they can find him. Except out of no where George disappears. Edie is left alone to rescue The Gunner and find out what happened to George and where the both of them are. And after being taken into the sky, George is desperate to get back to Edie. And The Gunner? Well, he's trapped inside The Walker's dream of four castles.




This book was exciting, fast paced, and left me begging for more! I cannot wait to read the next book! 


Report this review Comments (0) | Was this review helpful? 0 0
Full of Adventure
Overall rating
 
5.0
Plot/Characters/Writing Style
 
5.0
Illustrations/Photos (if applicable)
 
0.0
Reader reviewed by Ashley

Edie and George are determined to find The Gunner before turn 'o day. If they stick together, they honestly believe they can find him. Except out of no where George disappears. Edie is left alone to rescue The Gunner and find out what happened to George and where the both of them are. And after being taken into the sky, George is desperate to get back to Edie. And The Gunner? Well, he's trapped inside The Walker's dream of four castles.




This book was exciting, fast paced, and left me begging for more! I cannot wait to read the next book! 






Report this review Comments (0) | Was this review helpful? 0 0