Age Range
Release Date
March 26, 2019
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In an alternative England of the 1930s where the laws of mechanics govern even the most talented engineers, a mismatched group of mechanicals want nothing more than to feel human. Under the guardianship of the devious and unlicensed Gregory Absalom, an engineer who creates mechanical children, they have no choice but to help him in his unlawful practice. But through his unethical work, Absalom winds up creating a loyal and lively group of friends who will go to the ends of the Earth for one another.

When the story's protagonist, Christopher, discovers a devastating secret about himself and the friends are torn apart, it's up to his friends to find him. What they'll discover is the secret about the dark experiment that ended in disaster many years before...

Tin is an adventure story about friendship, courage, and loyalty, and what it means to be human.

Editor review

1 review
Alternate Steampunk 1930s England
Overall rating
Plot/Characters/Writing Style
Illustrations/Photos (if applicable)
Christopher is an orphan boy who works for Mr. Absalom, an engineer who creates mechanicals, a 1930s version of robots. These mechanicals are not perfect, and are all children, according to the English laws of the time. The group ekes out an existence, doing work and repairs for income. Mr. Absalom even tries to sell one of his works, Jack, but that falls through. When Christopher is injured, the truth is revealed-- he is not human, but mechanical like his friends. Not only that, but he is of such high quality that it is suspected he is the work of Philip Cormier, an engineer who produced excellent work but who fell into disrepute when his work on war machines with Blake went badly wrong. The inspectors come and remove Christopher to the care of Blake's son, and Mr. Absalom's mechanicals are ordered to be deconstructed. Instead, they run away to find Cormier, who can claim Christopher as his own work. They find Cormier in a community of damaged mechanicals, and manage to convince him to help. This involves breaking into the agency that oversees mechanicals and stealing the Diviner, a device that can locate separate units. They track Christopher down, but Blake's son wants to continue his father's work, which included "ensouling" mechanicals, which is illegal. There is an epic fight between Blake's creations and Absalom's group of friends, who are sorely outnumbered. With determination, grit, and Cormier's help, can they win their freedom?
Good Points
The world building in this was very good, and the post WWI setting was different and effective. I loved that WWI served as a motivation for much of the mechanicals' roles. The characters are all well developed and distinct, and get along in a very charming way. Estelle, as the lone human, is understanding of the plight of her friends. Cormier is excellent, and Blake is disturbing. There are lots of twists that kept me turning the pages.

I love a good battle with machines imbued with the souls of rats and lots of crunching of steel machinery, but the inclusion of this after the beginning of the book, which focused on the friendship of the automatons and their loyalty to their owner, caught me by surprise. Blake was more evil than I expected, and this took a dark, dark turn. I adore the kind of nasty, vindictive revenge Estelle exacts on Blake, and young readers will enjoy the roller coaster ride these sort of plot twists create!

This really sucked me in, even though I'm not usually a fan of Steampunk sorts of stories. This had some similarities to Funaro's Odditorium series, Savage's Mysteries of Cove, Ross' The Fog Diver and Gratz's The League of Seven.
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