It's time for some serious damage control--so Cameron and his friends invent a fake school club that will make it seem like they're doing good deeds instead of slacking off. The problem? Some kids think the club is real--and Cameron is stuck being president.
Soon Cameron is part of a mission to save a beaver named Elvis from certain extinction. Along the way, he makes some new friends--and some powerful new enemies. The guy who never cared about anything is now at the center of everything . . . and it's going to take all his slacker skills to win this round.
Video gaming is one of the topics that shows up with alarming regularity on my student interest surveys, but there have been relatively few books that portray tweens with this interest. Of course, this has a subtle message that there are more things kids could be doing in the world, but it is delivered with a large dose of humor.
As with any Korman book, the biggest draw for me is the writing. It is fast-paced (all middle grade books should start with an explosion, or with immolating ziti!) and packed with laugh out loud phrases. My favorite passage (from the ARC): "How many members does the Positive Action Group have?" Members? Exactly the same number as the Stick-Your-Head-in-the-Furnace Club and the Leap-the -Grand-Canyon Society."
The only downside to this book is having to decide how MANY copies of it to buy! Slacker is the perfect middle grade novel about pursuing one's passions, however misguided!