The League of Seven (The League of Seven #1)

The League of Seven (The League of Seven #1)
Author(s)
Co-Authors / Illustrators
Publisher
Age Range
10+
Release Date
August 19, 2014
ISBN
9780765338228
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In an alternate 1875 America electricity is forbidden, Native Americans and Yankees are united, and eldritch evil lurks in the shadows. Young Archie Dent knows there really are monsters in the world. His parents are members of the Septemberist Society, whose job it is to protect humanity from hideous giants called the Mangleborn. Trapped in underground prisons for a thousand years, the giant monsters have been all but forgotten—but now they are rising again as the steam-driven America of 1875 rediscovers electricity, the lifeblood of the Mangleborn. When his parents and the rest of the Septemberists are brainwashed by one of the evil creatures, Archie must assemble a team of seven young heroes to save the world.

Editor review

1 review
Intro Steampunk
Overall rating
 
4.0
Plot/Characters/Writing Style
 
4.0
Illustrations/Photos (if applicable)
 
N/A
In an alternate 1870s where First Nations people compose a large portion of the country, Archie's parents are librarians for the Septembrists, a group dedicated to making sure that the Mangleborn (giant beetle like evil doers who have been controlled for centuries but are roused by use of electricity). The Mangleborn attack Archie's parents and steal them away, and Archie ends up in the company of one of Edison's assistants who has realized that the inventor is evil and wants to release the menace. With the help of Mr. Rivets (his parents' robot helper), Fergus and Hachi, he assembles a team of seven adventurers who follow the formula for all good Septembrist groups (tinker, etc.) through the ages. Can they manage to control the Mangleborn threat and find out secrets of Archie's past?

I really enjoy Gratz's work: The Brooklyn Nine,and Prisoner 3087 were awesome. I appreciate that he thought about all the things that he would have thought were cool in books when he was ten and included those sorts of things in a good introduction to Steam Punk. There are plenty of gross moments in this, plus cool clockwork robots.
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